About

I'd call myself a "Music Technologist", which is probably the most vague, all-encompassing description I could come up with. I started with a passion for music, and now I'm set on creating technology for music and audio.

I'm from Fairport, New York, right outside of Rochester. I started music in 6th grade (age 11) by teaching myself guitar - mainly because I got bored - with a Hal Leonard book. Then I took percussion when I got to 7th grade. Starting in 8th grade, I took 3 years of jazz guitar lessons at the Eastman Community Music School. Starting in 10th grade (age 15) I took three years of classical percussion lessons in the Nazareth Community Music Program. I was in over a dozen ensembles throughout high school, notably the Finger Lakes Symphony Orchestra, Area-All State Orchestra, Hochstein Wind Symphony, the Rochester Philharmonic Youth Orchestra, and several musical pits.

After leaving Rochester, I went to New York City, majoring in Music Technology (B.M) and minoring in Computer Science at New York University. Still on the music route, I took two years of jazz drumming and was in the community orchestra, concert band, and a couple pit orchestras. I also started working for IT for the NYU Rory Meyers College of Nursing. Here at NYU, I was introduced to the amazing world of audio and engineering for music, where I've built circuits and prototyped projects and worked on Pro Tools on various boards. I've taught myself several computer science languages in order to accomplish projects - mainly musical projects, including LilyPond, C, C++, Python, batch, and bash.

I graduated with my Bachelor's from NYU Steinhardt in January 2020. I then took an 8 month internship as a Acoustic Calibration and Instrumentation Engineer Intern at Apple in Cupertino, California. I finished there in August 2020 and returned to NYU Steinhardt to complete my Master's in Music Technology. I defended my thesis on GPU Acceleration of Real-time Reverberation in May 2020 (amidst the COVID-19 NYC craziness), and now I am a sensors/IMU test engineer at Apple.

My passion is melding together creativity with technology. Everything I've learned in terms of tech had a musical application and purpose. These can range from making a shell script to do automatic backups (of audio recordings) to programming a musical instrument. Right now, it seems like I like creating tools for other music tech people to create. My work gets very nitty gritty in the math and signal theory, but ultimately my audience is for artists.

I'm a musician with the formal training, and I want to create something for other musicians. It could be sheet music, a new way to write sheet music, a new way to digitize (sheet) music, the audio tools to refine music recordings, or software to use the latest trends in computer hardware for audio and music. Whatever I come up with and whatever technological rabbit hole I find myself in, I'm rooted in music and the arts, and I intend to stay that way.